package br.com.andreikeda.alienrunner.glscreen;

import br.com.limaogames.framework.impl.GLGame;
import br.com.limaogames.framework.impl.GLScreen;

/**
 * Created by Andre on 18/08/2014.
 */
public class SplashScreen extends GLScreen {

    public SplashScreen(GLGame game) {
        super(game);
    }

    @Override
    public void present(float deltaTime) {

    }

    @Override
    public void update(float deltaTime) {

    }

    @Override
    public void resume() {

    }

    @Override
    public void pause() {

    }

    @Override
    public void dispose() {

    }
}
